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Twilight Princess Game Review

Twilight Princess is the darkest, most serious and most serious Nintendo 3D Zelda game. It pushes the graphical display on the Wii to the limits of. It's darker and more disturbing than The Wind Waker. There aren't any bug-eyed pigs nor effeminate Pirates.

Link is drawn into a parallel dimension called Twilight Realm, where he assumes the form of a Hylian and a wolf, while being guided by Midna.

Gameplay

Twilight Princess is the thirteenth installment in The Legend of Zelda series. It was released in 2006 for the Nintendo GameCube system and Wii. Critics praised the game, giving it perfect scores in various publications such as 1UP CVG EGM and GamesRadar. It is regarded by many as the top games in the entire series, and was the top-selling Zelda game on the PAL market.

Twilight Princess features naturalistic, stylized style of graphics that is similar to Ocarina of Time, Majora's Mask and Ocarina of Time, but with a more sophisticated graphical engine. Twilight princess is the first game in the series to feature the full directional control scheme, rather than a fixed view like the previous games. This change was made to work with the Wii console, which features an interface based on pointing. The GameCube version of the game comes with a section at the back with mirror-image maps for those who prefer the traditional fixed view.

When entering the Twilight Realm, Link is transformed into a wolf, and then meets Midna, an unidentified creature. She informs Link that the kingdom of Hyrule is now under the control of a group of shadow beasts led the evil sorcerer Zant. She also explains that she's the real ruler of Twili but was taken over and cursed into her present form by Zant.

When Link and Midna arrive at Hyrule Castle, a short cut scene shows the soldiers there being killed by the shadow beasts. Link and Midna then escape the castle via an escape tunnel that leads to the Twilight Realm.

In the Twilight Realm, Link can use his wolf form to move around more freely around the world. Additionally, he can use his senses to navigate around the world. For instance, he could hear the spirits of dead soldiers and other animals in the distance. He can also whistle and pull grass from certain patches to summon an animal, such as a Hawk, Epona or other. Or, Link can howl near these patches to summon the same animal.

As with earlier Zelda games music plays a major part in Twilight Princess. Link can play instruments that are musical, such as the flute or the harp, to attract and summon different animals. Link can also use his voice to command the wolf's appearance. Additionally, he can use his compass to guide him around the world and stay out of trouble.

Characters

The Legend of Zelda series is filled with colorful characters that leave an unforgettable impression on players. From hands emerging from toilets to pirates traversing vast oceans, these quirky and creative personalities are the core of the game. Twilight Princess continues in the tradition of previous games, introducing an array of memorable characters.

In the course of the story, Link meets new NPCs who are not just intriguing, but also plausible. It's a big improvement that so many of these NPCs don't exist solely as victims and are a part of the story. NPCs like Rusl who states that the forest is becoming more dangerous and kidnaps children or the Ordon villager who disguises himself as a wolf while the children are being kidnapped all have unique personalities.

Other notable characters are Iza who manages the Boat Rental Cabin in Lanayru Province and Iza's rapid ride, Louise Telma’s cat, who assists Wolf Link find a secret access point to the castle through her bar, sewer system, and Faron who's spirit is the one who guides Link to the Forest Temple in Eldin Province. The duo defeats Diababa's Fused Shadow and obtains the first Tear Of Light.

Midna is the princess of the Twilight Realm and one of the most interesting characters in the game. She has a sliver of the Triforce of Wisdom and can switch between her human and her wolf-like impish form. She talks to Link about her experience in the twilight and how she defeated Zant the King of Twilight.

Zant is the evil sorcerer that rules the Twilight Realm. demo slot princes 1000 possesses the second part of the Triforce of Wisdom. The goddesses relegated him to the Twilight Realm for enslaving their people and taking over their territory. Zant's magic keeps him permantently in wolf form, however Midna eliminates the power and allows him to change into his human form when required.

The game also has an improved horse called Epona that can be ridden in Hylian and wolf versions. Link can whistle around certain areas of grass to summon the animal (similar to Majora's Mask). The player is able to name the horse and customize the horse, making Twilight Princess the first time in the series that a player can personalize their own horse.

Theme

Music is among the most important elements of any Zelda game and can make the world feel vast thrilling, epic, and captivating. Twilight Princess' soundtrack is criticised for being inconsistent and intermittent that doesn't capture certain moments of emotion. Ocarina of Time and Majora's Mask and other games have captivating compositions that explode at the right moment to create a sense of grandness and eerie.

Twilight Princess was composed by Asuka Ohta and Toru Minegishi. Koji Kondo, the composer of the series for the first since Wind Waker was in charge of overseeing the composers. The soundtrack to Twilight Princess is a radical departure from the usual approach to the series, with an approach that is minimalist to melody and arrangements. The majority of themes for dungeons and fields begin with a single instrument, creating a hypnotic and eerie atmosphere for the player. For instance, the eerie music in Midna's lament uses the piano to create a soaring sense of sorrow for the player.

The themes of dungeons are the most prominent examples of this trend towards minimalism, with many Dungeons displaying a dark and ominous ambience. This is evident in Twilight Realm, which has an eerie soundscape that could be heard on an original David Lynch movie. The absence of melody and the conventional arrangement of this track enhances its ominous, unsettling nature. Drones and odd patterns collide to create a bleak texture.

Link's hometown song, "Faron Woods," is a more energetic and joyful track. The tune makes use of various soft sounds and stringed instruments that create an idyllic sense of safety and peace for the player. The song also contains an enigmatic reference to the franchise's most well-known scene, since it has a riff that is very similar to the famous tune that plays at the beginning of Ocarina of Time.

Twilight Princess also has dynamic songs that change depending on the player's whereabouts, what they are doing, and what is happening. For example, the Hyrule Castle Town theme has distinct versions for each area of the town with Central Square having a more energetic and full version of the tune. These variations add a great touch to the world of Hyrule and add a sense of immersion and depth.

Story

The story of Twilight Princess revolves around Link trying to prevent Hyrule from being sucked into the corrupted parallel dimension referred to as the Twilight Realm. To accomplish this, he takes the form of both a Hylian and a Wolf and is being assisted by a woman called Midna.

Midna was the original ruler of Twili but she was supplanted and cursed by Zant into her imp form. The Ancient Sages explain to Link and Midna that only defeating Ganondorf can free them from their curse. The Sages explain that the Mirror of Twilight causes the darkness to exist in the Twilight Realm. Midna and Link travel to the Spirit's Spring, where they encounter hostile monsters that kidnap children. Wolf Link's keen sense of smell assists them in tracking the children's scent to a nearby bridge that they cross over into the Twilight Realm.

They enter the Forest Temple, battle Diababa and get the first Fused Shadow. Faron then informs them of their next destination, which is the Eldin Province in the west (Wii), or east (GCN).





At the Lakebed Temple in Lanayru, Midna transports Link to a fiery rock and uses her powers to melt the ice at the bottom of Lake Hylia. Rutela's spirit, who was the recently dead Zora queen, appears to Link and informs Link that he must visit the Lakebed Temple if he wants to access the treasure of Zora.

Returning from Ocarina of Time and Majora's Mask, the horse Epona is able to be used in Twilight Princess. Unlike the set name used in the two previous games, Link can now decide the horse's name himself.

Upon arriving in the Twilight Realm, Midna and Link recover the remaining Mirror Shards. The Sages reveal to Midna that she is the true ruler of the Twili. She was passed by the monarchy and was turned into a power-hungry god. The Sages also inform them that the only way to defeat Ganondorf is to bring him into the light and break the pact between the Twilight and Hyrule kingdoms.