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Counter Strike New Revealed

After weeks of rumors, Valve has finally revealed Counter Strike new. It's a major upgrade to CS:GO which will put it on the Source 2 engine.

It also introduces sub-tick server update and responsive smoke grenades. It's made a lot armchair gamers go crazy but it's actually an upgrade for the average player.

Smokes

Counter Strike New is getting a major update that will completely alter the method of using smokes in the game. The changes, which are dubbed responsive smokes, will be an important game changer. Smokes will expand to fill in areas and move across the map in a variety of ways. They will also respond to the lighting in the game, making them look better and more realistic. In addition to these new features, smokes are now be capable of interfacing with game events, which will open up new tactical opportunities. For example, bullets will cause smoke to temporarily make clear sightlines, while explosions from hex grenades will disperse smoke to block sightlines.

Smokes are now more dynamic in the game. Smokes in earlier versions were fixed-shaped objects that had a limited ability to move and blocking. The new smokes will fill the space in which they are located and hinder a player's vision when they are present. This is a significant improvement that will make the game more dynamic and will give both teams the same view.

Additionally smokes will also react to the surroundings as well as weaponry and lighting in the world. This makes the smoke appear more real and allow players to utilize it in various ways to gain an advantage over their opponents. This is especially beneficial in the chaotic matches that will take place on every map.

Smokes won't be one-way which was a major issue in CS:GO, and allowed players to view their opponents' positions from behind the smoke. Twistzz is a well-known CS:GO pro, claims that the new system is an enormous improvement for competitive CS2 and makes it fairer for both teams.





Other minor enhancements include changing the vertical position of smoke particles to minimize the visibility of edges, and updating viewers' smoke overlay visuals so that they match their camera position. The expiration time of smokes has been revised to be more in line with the visuals of how they fade onto the screen.

Loadouts

The players of CS:GO are able to modify their weapon selection prior to the start of every match. cs2 case opening allows players to choose the weapons that best match their playstyle and team strategy. The updated system adds new depth to the game, as players must balance power and utility.

In addition to the new loadouts In addition to the new loadouts CS: GO update includes several other improvements and changes. The buy menu was completely revamped. The old buy wheel has been replaced by an adjustable grid that displays all purchase options at once. The grid is populated with five pistols, as well as five "mid-tier weapons" such as submachine guns, shotguns, and rifles.

The new system will be easy to use, and give players more control over the weapon they choose. It will let them choose the weapons that suit their style of play and team strategy the best, aswell to experiment with various combinations. It will also enable them to test out their skills against other players' loadouts and find out how they stack up.

Many players have praised the flexibility while others have criticised it for deviating away from the essence of Counter-Strike. They also expressed concern over the impact it will have on the loadouts for specific maps and agents' skins that are based on visibility.

However, despite these criticisms however, it is important to remember that the new loadout system is in its infancy and will go through more thorough testing in the coming months. Some of these issues might be addressed in future updates. It is essential to stay updated for more details.

Workshop Tools are included in the update and can be enabled via the settings menu. This lets community contributors design weapons finishes and stickers as well as maps. The update will also live the players who are in violation of VAC rules during matches.

The latest CS: GO update is set to be released later this summer. For now, players can look over the complete list of features and updates by visiting the official CS: GO website.

Sub-Tick Updates

The world of Counter-Strike is constantly updated by the server in discrete time increments called ticks. Valve wants to ensure that CS: GO is fast and smooth. Even the tiniest delay can impact the accuracy of an attack. A new video reveals the biggest improvements made to the game, also known as sub tick updates.

Instead of a 64-tick-update each millisecond, CS:GO now uses sub-ticks, or as Valve calls them, "micro ticks", to communicate with servers. The client will record each of tiny increments and then send them to the server. The server will then send the updated game state back to players. The servers will now know the exact moment you fired your shot or jumped, peeked, and other inputs.

Although a minute-long video may not enough to explain everything the video explains each piece of information sent by a client has an associated time stamp, and that the server will collect all the data from all players in chronological order prior to sending it back. According to the video the CS: GO server will now be able to transmit more than twice the data as a 64-tick server.

That means that when the game's tick rate goes up to 128 Hz, it will be able to handle your commands immediately and consistently. It's not only about increasing the tick rate either; the micro-tick updates will also reduce input lag and latency by ensuring that the server will respond to your actions without delays or glitches.

Obviously, this is only the beginning of the technological improvements Valve is making to the game. The company is working on dynamic smoke and particle systems to improve how smoke interacts with the environment and is also updating all maps with high-resolution textures, lighting and models. All CS: GO cosmetics and weapons will get a facelift with Source 2 tools and features.

Maps

The coming update for Counter Strike New will bring new maps to the game, along with a few classics which are getting facelifts. These updates are being tested in a limited beta. The first set of maps comprises upgrade and touchstone maps that will not see major changes to gameplay, while others have been rebuilt or overhauled with the latest Source 2 tools.

Of these, Overpass has been revamped to take advantage of the new engine's unified lighting system. The map's eerie underpass has been filled with daylight which makes the area more spacious and less congested. Additionally, smoke grenades will now expand dynamically to fill in spaces and interact with the new light.

Italy is a different map that has been overhauled. Its lighting, texture, and structure have been significantly improved. The new version is more balanced than the previous version, which was heavily CT oriented. In the future fans can expect to see classics like Aztec and Militia revamped.

While many of these maps are still accessible in other modes, they're not being added to the map pool for competitive play. The only exception is Train which has been pulled out of Active Duty and will continue to be played in tournaments. Valve hasn't yet announced if the other maps that were removed will be added back to the pool.

One of the most controversial updates is one created by Helsingin Sanomat, Finland's national newspaper. The newspaper has been active in its critique of Russia's actions in Ukraine. The map is based off of the war-ravaged Donetsk. The map is called de_voyna and includes a number references to the conflict.

The developer will release a set Source 2 Tools for map makers in the near future. This will include features such as improved lighting and character read as well as physical-based rendering that produces realistic textures, materials and reflections. It will also allow for easier implementation of real-world objects like windows and doors. The update is expected to be released sometime in the summer.